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[Shaders] Material Shader's dropdown list button doesn't collapse the li...
The Material Shader's dropdown list button in the Inspector does not collapse the list after expanding it. Clicking anywhere else cl... Read more
[Improved prefab] Multiple component dependencies are added to a GameObj...
Multiple component dependencies are added to a GameObject when undo is pressed after removing the dependency. Refer the attached vid... Read more
[Shuriken] Error is thrown continuously On selecting "Edit Points in Sce...
"transform.position assign attempt for 'SceneCamera' is not valid. Input position is { NaN, NaN, NaN }" error is thrown continuously... Read more
[UIElements] ArgumentException error is thrown on opening UIElements Edi...
ArgumentException: Invalid path error is thrown on opening UIElements Editor window when any object is selected in Hierarchy. refer ... Read more
[URP] Universal RP introduces a namespace "Utilities" directly in the gl...
The "Utilities" namespace was created in the assembly Unity.RenderPipelines.Core.Runtime It is added directly under the global names... Read more
[ARFoundation][ARCore] Camera flickers rapidly in a scene with AR Tracke...
Repro steps: 1. Open attached project 2. Build and Run Actual: The device's display flickers rapidly Reproducible with: 2019.3.4... Read more
Errors appear in the console when game object is selected in hierarchy
Errors appear in the console when game object is selected in hierarchy Steps to reproduce - Open the attached project in Unity 2020... Read more
[Humanoid][Avatar] AvatarBuilder.BuildHumanAvatar sets NaN positions wit...
Steps: 1. Open user's attached project ("DebugScaling.zip") 2. In Hierarchy, disable "Sacha" game object and enable "MorphSuit" or "... Read more
[Shadergraph] Linear Blend Skinning Node reports an error and prevents s...
Sub graphs that include the Linear Blend Skinning Node will display an error stating "invalid subscript 'BoneIndices'. Which will pr... Read more
[Shadergraph] [Color Mode] Vertex Skinning Catagory has no color associa...
When the Shadergraph color mode is set to catagory there is no color for nodes in the Vertex Skinning Catagory. Repro Steps: 1. Lau... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory access out of bounds error is thrown when launching Web builds with C/C++ Multithreading enabled
- Warning text is not aligned in Project Settings > In-App Purchasing tab
- "In-App Purchases" name mismatch in Project Settings window and Package Manager Window
- An opaque Texture has semi-transparent edges when packed in a Sprite Atlas
- Player builds with android:installLocation="0" when Install Location is set to "Automatic"