Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0
Issue ID
1226349
Regression
Yes
Ctrl+Insert (copy) and Shift+Insert (paste) shortcuts do not work with the UI Input Field component
How to reproduce:
1. Open attached project (1226349.zip)
2. Enter Play Mode
3. In the Game window, there should be an Input Field, select it and type "test" in it
4. Select the text and press Ctrl+Insert (to copy)
5. Deselect the text and press Shift+Insert (to paste)
Expected result: The "test" text was copied and pasted into the Input Field and now its text is "testtest"
Actual result: Nothing changed and the text in the Input Field remained "test"
Reproducible with: 2018.2.0a4, 2018.4.19f1, 2019.3.6f1 (1.0.0), 2020.1.0b2 (1.0.0), 2020.2.0a3 (1.0.0)
Not reproducible with: 2017.4.38f1, 2018.2.0a3
Notes:
1. The Ctrl+Insert (copy) and Shift+Insert (paste) shortcuts work in the Editor, but not in the in-game "Unity UI"
2. Couldn't test on a Mac since its keyboard doesn't have the Insert key
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true
Resolution Note (fix version 1.0.0):
Fixed in 2020.2.0a8