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Fixed in 1.2.0-preview

Votes

0

Found in [Package]

1.0.4-preview.9

Issue ID

1227003

Regression

No

Errors appear in the console when game object is selected in hierarchy

Package: Mobile Notifications

-

Errors appear in the console when game object is selected in hierarchy

Steps to reproduce
- Open the attached project in Unity 2020.1.0b1
- Open the MainHUB scene
- In the hierarchy, select any game object
- Press play
Notice issue >> Errors are produced in the console. This only happens if something is selected in the hierarchy

NullReferenceException: Object reference not set to an instance of an object
UnityEditor.GameObjectInspector.ClearPreviewCache () (at <b12b1135410b470d90ca262c9fe40af0>:0)
UnityEditor.GameObjectInspector.OnDisable () (at <b12b1135410b470d90ca262c9fe40af0>:0)
UnityEditor.AssetDatabase:ImportAsset(String)
Unity.Notifications.UnityNotificationEditorManager:Initialize() (at Library/PackageCache/com.unity.mobile.notifications@1.0.4-preview.9/Editor/UnityNotificationEditorManager.cs:187)
Unity.Notifications.UnityNotificationEditorManager:OnProjectLoaded() (at Library/PackageCache/com.unity.mobile.notifications@1.0.4-preview.9/Editor/UnityNotificationEditorManager.cs:149)

Tested
Windows 10 - Unity 2020.1.0b1

Note: I could not reproduce the issue on a new project.

Comments (10)

  1. PixelFireXY

    Sep 21, 2021 15:09

    I confirm it is happening in 2020.3.16f1 as well. Very annoying bug!

  2. kris007_iron

    Apr 15, 2021 04:48

    But what if i dont have any selected object in hierarchy

  3. TRWolf

    Mar 19, 2021 17:39

    Have the same issues 2020.3. Haven't uninstalled mobile notifications in part because I desire to use such functionality. Quite frustrating as the issue is seemingly been around for a LONG time.

  4. jynerso

    Mar 13, 2021 10:00

    2020.3.0 still

  5. SpectreCular

    Nov 28, 2020 06:44

    I can confirm that this issue still exists, and is solved via removing the Mobile Notifications package from the project, which is NOT much of a solution if you actually WANT to use that package

  6. savantedroid

    Nov 07, 2020 12:00

    If you are not using mobile notifications, simply remove it from the Package Manager. Than the problem will be gone.

  7. savantedroid

    Nov 07, 2020 11:59

    Unity 2020.1.12f1

    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.GameObjectInspector.ClearPreviewCache () (at /Users/bokken/buildslave/unity/build/Editor/Mono/Inspector/GameObjectInspector.cs:214)
    UnityEditor.GameObjectInspector.ReloadPreviewInstances () (at /Users/bokken/buildslave/unity/build/Editor/Mono/Inspector/GameObjectInspector.cs:601)
    UnityEditor.GameObjectInspector.OnForceReloadInspector () (at /Users/bokken/buildslave/unity/build/Editor/Mono/Inspector/GameObjectInspector.cs:209)
    UnityEditor.AssetDatabase:ImportAsset(String)
    Unity.Notifications.UnityNotificationEditorManager:Initialize() (at Library/PackageCache/com.unity.mobile.notifications@1.0.3/Editor/UnityNotificationEditorManager.cs:380)
    Unity.Notifications.UnityNotificationEditorManager:OnProjectLoaded() (at Library/PackageCache/com.unity.mobile.notifications@1.0.3/Editor/UnityNotificationEditorManager.cs:342)

  8. quincyHuang

    Nov 02, 2020 03:09

    I confirm it is happening in 2019.4.x as well. Very annoying bug!

  9. trikingo

    Oct 29, 2020 06:20

    I confirm it is happening in 2020.1.11f1 as well. Very annoying bug!

  10. ELERMOND

    Oct 18, 2020 20:22

    This bug are also still available on ver. 2020.1.9f1

    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.GameObjectInspector.ClearPreviewCache () (at <cdc1918cb795429dbbd46f2de52cb053>:0)
    UnityEditor.GameObjectInspector.OnDisable () (at <cdc1918cb795429dbbd46f2de52cb053>:0)

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