Search Issue Tracker
Duplicate
Votes
0
Found in
2017.4
2020.1
2020.1.0a25
Issue ID
1222415
Regression
No
[OSX] Context menu of Component opens in the lower left corner of the display when the Editor is unfocused
How to reproduce:
1. Open any Unity project and unfocus the Editor window
2. Right-click on any Component of a GameObject in the Inspector
3. Observe the context menu appearing at the bottom left of the display
Expected result: the context menu does not appear or appears near the Component
Actual result: the context menu appears on the corner of the screen
Reproducible with: 2017.4, 2018.4, 2019.3, 2020.1
Note: tested on macOS 10.15.2
-
billlawry74
Sep 08, 2022 07:24
This is a very unique and magnificent post with readable and informative content, I'm absolutely impressed. Thank you for sharing these amazing reads….
Visit - nativeassignmenthelp.co.uk
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project
This is a duplicate of issue #1192196