Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
1.0.18
Issue ID
1221733
Regression
No
Unity crashes when remoting to Hololens 2
Unity crashes when connecting with the script RemotingConnection.cs.
To reproduce:
- Get a Hololens 2 and start the Holographic Remoting app.
- Make sure your PC and your Hololens 2 are connected in the same network.
- Set the IP string in RemotingConnection.cs.
- Open the sample scene and press play.
Please update the documentation in order to have a working example on how to connect to Hololens 2 through remoting.
https://docs.unity3d.com/ScriptReference/XR.WSA.HolographicRemoting.html
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash when resetting Quality settings after adding "New Group" in Mipmap Limit Groups
- AndroidManifest.xml detects the “<” symbol between tags as invalid and outputs an "System.Xml.XmlException" error failing the build
- Lightmaps are darker than should be when they are generated through Lightmapper.BakeAsync in batchmode
- Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when opening a project after adding HDRP Samples to a specific project
- ArgumentException is thrown and reference is missing when deserializing and using MultiColumnListView
Thirties
Mar 02, 2020 08:43
I have managed to better reproduce and identify this bug here:
case 1222436
Please look into it since it narrows down the actual issue.