Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.0b5
Issue ID
1047591
Regression
No
[Burst] Compiler compilation failure when a job calls UnsafeUtility.IsBlittable<int>()
To reproduce:
1. Download attached project "ecs-rts.zip" and open in Unity
2. Open "SampleScene" scene
3. Press Jobs > Burst Inspector
4. Select "NativeListStorageListTest+SimpleJob" job
5. Press "Refresh Disassembly" button
6. Observe that you will get "The opcode instruction `IL_0001: ldtoken T` is not supported by burst" error
Notes:
- This issue appears on both Windows and OSX
- The full error log is in Comments section
- I believe the failure is not specific to int - any call to UnsafeUtility.IsBlittable causes the failure
Reproduced on Unity 2018.1.4f1, 2018.2.0b5 and 2018.2.0b8
Could not reproduce on Unity 2018.3.0a1 because project becomes corrupted
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment