Search Issue Tracker
Fixed in 2018.2.X
Votes
1
Found in
2018.2.0a1
2018.2.0a7
2018.2.0b6
Issue ID
1046360
Regression
Yes
[Vuforia] Canvas is rendered black with AR Camera when running Vuforia's build with Mali GPU
To reproduce:
1. Open user's project attached
2. Build and run on a device with Mali GPU
Expected: canvas is rendered transparent
Actual: canvas is rendered as black
Reproduced in: 2018.2.0a7, 2018.2.0b8, 2018.3.0a1
Not reproduced in: 2017.4.5f1, 2018.1.4f1
Note1: could not determine the precise regressed version due to Vuforia assets' incompatibilities.
Note2: tested on GPU's:
reproduced with: mali T880, mali G71, mali G72
not reproduced with: Adreno 530, Adreno 630
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment