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Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a1
2018.2.0b1
Issue ID
1046085
Regression
Yes
Unity crashes when using Polybrush on a ProBuilder Mesh with many vertices
How to reproduce:
1. Open the project attached by the user (Arid Sea.zip)
2. Open the "SandTides" Scene
3. In the Polybrush Window, select the "Push and pull vertex positions" tab
4. Set the Brush Radius to 10 and Brush Effect to 30
5. Click on the Plane and keep rapidly clicking until it crashes
Expected result: Unity should not crash when using Polybrush and ProBuilder together
Actual result: Unity crashes when using Polybrush and ProBuilder together
Reproducible with: 2018.2.0a1, 2018.2.0b7, 2018.3.0a1
Not reproducible with: 2017.1.0a1, 2017.1.4p1, 2017.2.3p1, 2017.4.5f1, 2018.1.4f1
Notes: The same result can be achieved by any other Polybrush brush, not only "Push and pull vertex positions"
---
Fixed in Polybrush 0.9.15.
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jamoreland
Aug 14, 2018 20:03
But yes having the same issues currently in 2018 version
jamoreland
Aug 14, 2018 20:03
Yes, having to slowly use and save over and over so that if it does crash you've been some progress lol