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[WebGL] data caching not enabled by default
-e: it is supposed to be enabled by default with 2018.2 but it is not yet -repro --create new project --got to WebGL player setting... Read more
Rigidbody2D can get set to sleep even if it receives Physics changes
Steps to reproduce: 1. Download and open the latest attached project 2. Enter playmode 3. Set Mode 2 to true 4. Hold SpaceBar to con... Read more
Script Updater does not update "renderer" to "GetComponent<Renderer>()"
Steps to reproduce: 1. Open either: example project from https://docs.unity3d.com/Manual/SparseTextures.html or QA-supplied project ... Read more
[HDRP] Materials of active assets turn black on changing the Color spac...
[HDRP] Materials of active assets turn black on changing the Color space from Linear to Gamma. Materials remain black even when Colo... Read more
[Physics] Crash on "_SimulationFilterShader" when the scene is played
Steps to reproduce: 1. Open user attached project 2. Open scene "1" 3. Play the scene - Editor crashes at this point Expected res... Read more
Animation clip missing path property feedback not working with Timeline ...
When previewing a clip with missing properties in an “Animator controller”, the Animation Window gives you feedback of which propert... Read more
[Backport] [Backport] [PackageManager] Editor crashes when canceling pac...
[PackageManager] Editor crashes when canceling package installation Steps to reproduce: 1. Create new project 2. Open package Manag... Read more
Cancelling Asset import during a package update/install generates a cras...
As a user, in Package Manager UI: 1. Update or install a package and cancel during import (changed your mind, too long, etc...) 2... Read more
Shadergraph Subgraph causes "Not implemented" errors to occur related to...
Reproduction Steps - start new project in 18.2.0b7 - update to latest LW RP (1.1.10) - update to latest shader graph (1.1.19) - Asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template