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Votes

0

Found in

2017.3.0f3

Issue ID

1045111

Regression

No

Heavy memory leak on creating 2D Array

Mono

-

How to reproduce:
1. Open the user-submitted project
2. Create a new empty game object and attach the MapGenerator script
3. In the Inspector Window change the values of "Width" and "Height"
4. Observe the Task Manager

Expected result: The values are inputted correctly
Actual: Unity leaks memory and freezes

Reproduced in: 2018.3.0a1, 2018.2.0b7, 2018.1.4f1, 2017.4.5f1, 2017.2.3f1, 2017.1.4p1

Note: Changing the Scripting runtime did not have any effect

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