Search Issue Tracker
[Shadergraph] Shader shows different results between basic Cube Object m...
How to reproduce: 1. Open the attached "Shadergraph weird normals" Project 2. Observe the Scene View Expected result: both Cube Obj... Read more
Color picker incorrectly offsets after Windows 10 Display Scale is changed
How to reproduce: 1. Open or create a Unity project 2. Create a UI Image, select it 3. Change your display Scale in your Windows 10 ... Read more
[Collab] .collabignore does not ignore directory if it is named identica...
To reproduce: 1. Open project 2. Push it to Collab Expected vs Actual: folder 'Some Dir/Assets' should not be uploaded to the cloud... Read more
[Windows, Terrain] Error messages generated for every crunched terrain t...
To reproduce: 1. Open the attached project 2. Make sure the Terrain's texture is using Crunch Compression 3. Play the scene Expecte... Read more
[Shortcut Manager] Shift + Space doesn't work
Steps to reproduce : - try to maximize any window with shift + space and notice it won't work *Note : Regression from 2018.1. Read more
Saving/applying changes to assets multiple times in editor slightly modi...
To reproduce: 1. Open project 2. Open the RaceEventPinView.prefab on a text editor. 3. Copy the line 24290 to a new file. 4. Open th... Read more
[IL2CPP] Build is crashing with generic layouted structure
Steps to reproduce: 1. Open user attached project 2. Select Android platform 3. Build & Run Expected result: IL2CPP builds should n... Read more
Full Body IK - C# Jobs Unity Crash when trying to re-parent Hinge Effect...
Full Body IK - C# Jobs Unity Crash when trying to re-parent Hinge Effector to Hand Effectors using the Animation C# jobs Example Us... Read more
Editor and Standalone Game view stuttering
Reproduction steps for Editor: 1. Open "MinimalRepro.zip" project 2. Enter Play mode 3. See that the game is stuttering 4. Double L... Read more
Transparent Shadergraph breaks Selection Highlight
Repro steps: 1. In a project, create a new shadergraph asset. 2. Change surface setting from 'opaque' to 'transparent'. 3. Save asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template