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'[2017.x] Holding Undo on prefab with UI components crashes editor
Steps to reproduce: 1. Create new project 2. Create empty GameObject in hierarchy 3. Add "Rect Transform" component to it 4. Create ... Read more
[Burst] Internal compiler error while processing function `System.Void B...
To reproduce: 1. Download attached project "BurstBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Press Jobs > Burst Inspe... Read more
Itterating through a list with foreach always generating GCAlloc
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Press "4"(not numpad) to initiate iteration Expe... Read more
[TextMeshPro] 3d text throws error and doesn't render when script compon...
TextMeshPro 3d text throws error and doesn't render when script component is reset via cogwheel. Refer the video attached Steps to ... Read more
[Shader] Texture input field of blackboard in shader graph is clipped
Texture input field of blackboard in shader graph is clipped. Even default text "None (Texture)" or selected texture name is clipped... Read more
[Android] NetworkTransport doesn't clear queue from QoSType.StateUpdate
Steps to reproduce: 1. Open user attached "irlDAndroid" project 2. Build and install to your android device 3. Open user attached "i... Read more
ReadPixels behave differently on DX12 when the project is set to Linear ...
Steps to reproduce: 1. Open the attached project 2. Open SampleScene 3. Make sure the projects rendering settings are set to Linear ... Read more
Applying a preset to a material changes its name in the Inspector and it...
Repro steps: 1. Open QA attached project "presets" 2. Select material "B" in the Project Window 3. In the Inspector click the Preset... Read more
The color of a newly created material asset doesn't change when applying...
Repro steps: 1. Open QA attached project "presets" 2. Create a material asset in Project Window 3. Make sure the new material is sel... Read more
[HDRP][Windows] Opening High Definition RP(Preview) template makes edito...
Steps to reproduce: 1) Open Unity and click on "New" button(to create a new project) 2) Select High Definition RP(preview) template... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template