Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.0b6
Issue ID
1043720
Regression
No
[Shadergraph] Shader shows different results between basic Cube Object made with Blender and the default Unity Cube Object
How to reproduce:
1. Open the attached "Shadergraph weird normals" Project
2. Observe the Scene View
Expected result: both Cube Objects look the same
Actual result: The simple Blender Cube model looks bleached out
Reproduced in: 2018.2.0b6, 2018.2.0a1
Note: Tested with Shadegraph version 1.1.9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment