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0
votes
Won't Fix

[Shadergraph] Changes to the Default Texture property are not updated in...

Shaders

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May 30, 2018

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Version/s: 2018.2.0b6

How to reproduce 1. Open the attached Project 2. Open the "Texture property Shader" Shadergraph 3. Change the default Texture of the... Read more

2
votes
Not Reproducible

[XR] Occlusion occludes objects even when it doesn't need to in VR

XR SDK

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May 22, 2018

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Version/s: 2017.4.2f2

Steps to reproduce: 1. Download and open the attached project 2. Enter Play Mode 3. Select Player (origin)(Clone) 4. On the Negate t... Read more

1
votes
Fixed

[UWP] Memory leaks on .NET backend when calling Mesh.SetVertices(), Mesh...

Universal Windows Platform

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May 25, 2018

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Version/s: 2017.4.3f1

Steps to reproduce: 1. Download 1042218_repro.zip 2. Switch platform to UWP 3. In Project Settings set Scripting backend too .NET 4.... Read more

0
votes
By Design

[Animation] The blendshape of render is incorrect after re-enabling anim...

Animation

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May 30, 2018

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Version/s: 2017.4.4f1

To reproduce: 1. Open the project 2. Run the blendshape scene. 3. Click the button "PlayA", "PlayB". check the shape of the box. 4. ... Read more

0
votes
Fixed

[BuildPipeline] BuildReport "platformName" property is not serialized us...

Build Pipeline

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May 05, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1) Open the latest attached project. 2) Build the project for macOS. 3) Observe the console. A message, contain... Read more

0
votes
Won't Fix

Error of "Could not create asset"is being thrown when importing specific...

Graphics - General

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May 24, 2018

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Version/s: 2018.1.1f1

To reproduce: 1. Open new project; 2. Download BBI 3028_Screenshot.png image from below; 3. Import it in Unity Editor 4. Notice that... Read more

0
votes
Fixed

Building unselected platform from Build Settings window results in incor...

Build Pipeline

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May 29, 2018

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Version/s: 2017.1.0a1, 2017.4.3f1

Reproduction steps: 1. Open the attached project "BuildFlagFromGUI.zip"; 2. Open the Build Settings; 3. Select another platform than... Read more

0
votes
Duplicate

[2018.x] Fatal error when opening project in editor that was created usi...

Themes

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May 29, 2018

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Version/s: 2018.1.0b3, 2018.1.1f1

To reproduce: 1. Create a new project from the command line using '-quit -batchmode -createProject newProjectPath -logFile' 2. Creat... Read more

1
votes
Fixed

Using -nographics causes a command line license activation to fail

License

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May 29, 2018

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Version/s: 2017.2.0p1

Reproduction steps: 1. Delete or rename ulf files in /Library/Application Support/Unity 2. Execute: /Applications/Unity/Unity.app/Co... Read more

0
votes
Duplicate

[Shadergraph] Property node streches each time the Master node is Highli...

Shaders

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May 30, 2018

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Version/s: 2018.2.0b6

How to reproduce: 1. Open the attached ownCloud Project 2. Open the "Bug Shader" Shadergraph 3. Click on the "Normal" Texture proper... Read more