Search Issue Tracker
By Design
Votes
0
Found in
5.6.2p4
Issue ID
958982
Regression
No
Saving/applying changes to assets multiple times in editor slightly modifies some of their values
To reproduce:
1. Open project
2. Open the RaceEventPinView.prefab on a text editor.
3. Copy the line 24290 to a new file.
4. Open the attached project.
5. Select the RaceEventPinView.prefab and save the project.
6. Open the RaceEventPinView.prefab on a text editor.
7. Compare the values on the same line (they are different).
Reproduced: 5.6.5p1, 2017.1.3f1, 2017.2.2p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment