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[HDRP] RP asset not listed in quality settings list
Version tested 2020.1.0a3, 2020.1.0a4, 2020.1.0a5, 2020.1.0a6, 2020.1.0a7 + 7.0.1 1) Create a new HDRP template project 2) Go to Pr... Read more
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other...
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other non-DXT compressed texture formats 1. Build this project o... Read more
[HDRP] Render Pipeline Wizard window breaks if it's open after updating ...
Steps to reproduce: 1. Create a new project 2. Upgrade to HDRP 7.0.1 3. Open Render Pipeline Wizard 4. Upgrade to HDRP 7.1.2 5. Noti... Read more
[LWRP] Crash on Project with Visual Effects when "Maximize on Play" is e...
How to reproduce: 1. Open user's attached project (xxx.zip) 2. Open the "SampleScene" Scene 3. In Game View enable Maximize On Play ... Read more
[IL2CPP] Build development player fails when processing unsafe script
Steps to reproduce: 1. Download attached project 2. Make sure that Allow unsafe code option is enabled 3. Build a development build ... Read more
[IL2CPP] System.ComponentModel.Win32Exception is thrown when trying to o...
How to reproduce: 1. Open the attached project ("case_1188408-TestFileBrowser.zip") 2. Open the repro scene ("SampleScene") 3. Enter... Read more
[Input System] Mouse delta values in uGUI are different between old and ...
The PointerEventData.delta values passed to IBeginDragHandler, IDragHandler, and IDragEndHandler on uGUI elements differ when using ... Read more
[HDRP] Setting Maximum Punctual to less than the current amount of punct...
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Select HDRP asset "3"... Read more
CustomAttributeData.cpp: IL2CPP does not support inspection of attribute...
How to reproduce: 1. Open the attached sqlite_test_U2018_2.zip project 2. Build for iOS and deploy the Xcode project to the iOS dev... Read more
[WebGL] Player build fails with an empty scene when project contains AR ...
How to reproduce: 1. Create a new project 2. Import AR foundation package from package manager 3. Switch platform to WebGL 4. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bunch of "TargetParameterCountException" errors thrown in the Editor Console when opening the "Adaptive Probe Volumes" tab in the "Lighting" window
- Non-removable serialized data for a renderer feature still appears even when the renderer feature is deleted
- URP Cascaded Shadows do not have a falloff in Player when the Player is built not in Development Mode
- Grid in animation preview window is rendered on top of the object
- WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Validation errors when exceeding 64k vertices