Search Issue Tracker
[GearVR] Audio stops playing when receiving call on device with GearVR D...
How to reproduce: 1. Open attached "AudioIssue"project and build it on Android 2. Turn on the Oculus Home -> Settings -> See All -->... Read more
[TextMesh Pro UGUI] Text from text input box does not overflow to anothe...
Reproduction steps: 1. Download "main001.zip" project and open in Unity 2. Select Canvas/Overlay/IMG_Text Background/TXT_Main Text 0... Read more
[FBX] Changes made to a fbx prefab in the Hierarchy Window aren't revert...
1. Open QA attached project "fbxPrefab" 2. Open scene "test" 3. Add "Rock" to the Hierarchy Window 4. Add some components to the Gam... Read more
Line Renderer is jaggy when drawing localized circles
How to reproduce: 1. Open the User Submitted Project 2. Open the "bug" Scene and press Play 3. Press "Draw Bug" button and observe t... Read more
Editor freezes when importing asset using ScriptedImporter
Reproduction steps: 1. Download "SuperTiled2Unity.zip" project and open in Unity 2. Write "Solstice" to the search bar in Project t... Read more
[iOS] Crash with Job_ExecuteUnityWebRequest() at UnityWebRequestProto.h:222
Reproduction steps: 1. Open the attached project. 2. Build and start "theScene" to an iOS device. 3. Wait up to 2 minutes. - Crash.... Read more
[Physics] Capsule collider center drifts away while dragging by holding ...
Capsule collider center drifts away while dragging by holding the shift key when radius and height is set to zero Steps to Repro: 1... Read more
[MacOS] IL2CPP Build fails on Mac 10.13
Reproduction steps: 1. Create a New Project 2. "Player Settings" -> "Scripting Backend" -> "IL2CPP" 3. Build for MacOS Expected Re... Read more
Animation event at last frame doesn't get called when it transitions to ...
Repro steps: 1. Open QA attached project "animationEvents" 2. Open scene "scene0" 3. Open the Timeline Window 4. Select the "Cube" G... Read more
InspectorWindow is inaccessible due to its protection level when used in...
Reproduction steps: 1. Download "OnPostHeaderGUIBug.zip" project and open in Unity Expected: no errors appear in the console Actual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [sw-unity-6-1] Shadergraph panning area size is constant regardless of the size or the zoom level
- [Android] Arabic characters are not displayed when the font falls back to the OS font
- Gradient Editor tab is missing "on-hover" action on the three-dot menu
- [sw-unity-6-1] Transform Gizmos cannot be interacted with when they are overlapping with the Orientation Gizmo
- [sw-unity-6-1] Code is executed twice in a Coroutine when "WaitUntil(() => Input.GetKeyDown())" is used with "while(true)"