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0
votes
By Design

[Mobile]Build fails on iOS or Android platform when DLL compiled for C# ...

IL2CPP

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Sep 04, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached il2cppbug.zip project 2. Build for iOS or Android platform Actual: Build fails with error: s... Read more

0
votes
Fixed

Editor scripts don't recompile after Platform switch

Deployment Management

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Aug 29, 2019

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Version/s: 2019.3.0b1, 2020.1

Reproduction steps: 1. Open "SwitchPlatformScriptIssue-2019.3.0b1.zip" project 2. Open "Test Menu" and see "Run Windows" 3. Switch P... Read more

0
votes
Fixed

Copy and Pasting Nodes to another shadergraph: nodes within groups won't...

Package: Shader Graph

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Sep 05, 2019

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Version/s: 5.7.2

Repro steps: 1. Open a project with HDRP or Universal/Lightweight 2. Create 2 shader graphs 3. Open one of them 4. Create any node, ... Read more

4
votes
Fixed

[XR][URP] Only left eye renders with multi-pass mode; right eye is black

Package: SRP Lightweight VR Template

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Sep 06, 2019

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Version/s: 2019.3.0b1

In a very simple scene the left eye renders the scene but the right eye is entirely black when using: Multi Pass Stereo Universal Re... Read more

0
votes
Fixed

[UI Elements] ObjectField type is not recognized when it is set in UXML

UI Toolkit

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Sep 02, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0b1

Repro steps: 1. Open user attached project 2. In the Resources folder, open the "TestTemplate.uxml" file and change line 18 to "<uie... Read more

0
votes
Fixed

'Sprite Atlas packing is disabled...' information message overlaps with ...

Themes

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Sep 05, 2019

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Version/s: 2019.3.0a12, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create and open a new Unity project 2. In Project window create a Sprite Atlas 3. Observe the Inspector window ... Read more

0
votes
Fixed

Logs still include a Stack Trace after setting Application.SetStackTrace...

Scripting

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open tester-attached project (case_1181994-702390-Updated) 2. Open the 'MainScene' 3. Enter Play Mode 4. Open E... Read more

0
votes
Fixed

Post-Processing layer's OnPreCull method creates a material every frame

Package: PostProcessing

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Sep 05, 2019

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Version/s: 2.1.7

Steps to reproduce: 1. Download attached project 2. Turn on Deep Profiling in the Profiler 3. Enter play mode 4. Pause the game and ... Read more

0
votes
Not Reproducible

Memory Profiler snapshots don't open in preview-7 if taken in preview-6

Package: Memory Profiler Package

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Sep 04, 2019

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Version/s: 0.1.0-preview.7

Steps to Reproduce 1. Take a Memory snapshot with the Memory Profiler package version 0.1.0-preview.6 or take the attached snapshot ... Read more

0
votes
Fixed

Custom MenuItem only updates the Editor after restart

IMGUI

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Sep 06, 2019

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Version/s: 2017.4.32f1, 2019.3.0b3

When creating custom menus priority attribute does not update correctly until the project is restarted. Reimport or a refresh of the... Read more

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