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[Mobile]Build fails on iOS or Android platform when DLL compiled for C# ...
How to reproduce: 1. Open the attached il2cppbug.zip project 2. Build for iOS or Android platform Actual: Build fails with error: s... Read more
Editor scripts don't recompile after Platform switch
Reproduction steps: 1. Open "SwitchPlatformScriptIssue-2019.3.0b1.zip" project 2. Open "Test Menu" and see "Run Windows" 3. Switch P... Read more
Copy and Pasting Nodes to another shadergraph: nodes within groups won't...
Repro steps: 1. Open a project with HDRP or Universal/Lightweight 2. Create 2 shader graphs 3. Open one of them 4. Create any node, ... Read more
[XR][URP] Only left eye renders with multi-pass mode; right eye is black
In a very simple scene the left eye renders the scene but the right eye is entirely black when using: Multi Pass Stereo Universal Re... Read more
[UI Elements] ObjectField type is not recognized when it is set in UXML
Repro steps: 1. Open user attached project 2. In the Resources folder, open the "TestTemplate.uxml" file and change line 18 to "<uie... Read more
'Sprite Atlas packing is disabled...' information message overlaps with ...
How to reproduce: 1. Create and open a new Unity project 2. In Project window create a Sprite Atlas 3. Observe the Inspector window ... Read more
Logs still include a Stack Trace after setting Application.SetStackTrace...
How to reproduce: 1. Open tester-attached project (case_1181994-702390-Updated) 2. Open the 'MainScene' 3. Enter Play Mode 4. Open E... Read more
Post-Processing layer's OnPreCull method creates a material every frame
Steps to reproduce: 1. Download attached project 2. Turn on Deep Profiling in the Profiler 3. Enter play mode 4. Pause the game and ... Read more
Memory Profiler snapshots don't open in preview-7 if taken in preview-6
Steps to Reproduce 1. Take a Memory snapshot with the Memory Profiler package version 0.1.0-preview.6 or take the attached snapshot ... Read more
Custom MenuItem only updates the Editor after restart
When creating custom menus priority attribute does not update correctly until the project is restarted. Reimport or a refresh of the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
- Building the project for Web with ASTC Texture Compression results in black screen