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TextCore LineBreakingRule Reimplementation
when try to read a set of line breaking rules, textcore uses a hardcoded path to load the asset : [https://github.cds.internal.un... Read more
MissingReferenceException thrown when changing Scenes
Reproduction steps: 1. Open the attached project “TmpProSubMesh” 2. Open “Asset Bundles/Build For Platform” from the menu bar and ... Read more
[VFX Graph] Selection outline has offset if VFX has SG assigned
How to reproduce: # Import the attached package # Select VFX in the Scene View # Observe that VFX is not outlined but rather p... Read more
long press/release on down key cause unexpected field navigation
# open attached project, enter playmode and select multiline field # enter some text(multiple lines) # navigate the text in mul... Read more
[Profiler] Custom Module Frame Chart isn't populated after Player switch...
How to reproduce: 1. Open the user's attached "profiler-bug.zip" project 2. Open the Scene "SampleScene" 3. Open the Profiler (Wi... Read more
Mesh in preview does not have lightning when "Rendering Layer Mask" is s...
Reproduction steps: 1. Open the user's attached project 2. Select "ExampleAssets/Sphere" 3. In the Inspector, make sure that the ... Read more
Mirror reflections are rendered incorrectly when two mirrors are facing ...
How to reproduce: 1. Open the attached user project 2. Open Scene “ReflectionInspection“ (Assets/Scenes) 3. Observe the “Mirror“ Gam... Read more
Cloud Preset doesn't change when changing via Script in Play Mode
How to reproduce: 1. Open the attached user project 2. Open the “OutdoorsScene“ Scene (Assets) 3. Enter Play Mode Expected re... Read more
Terrain Details aren't rendered when built on WebGL
How to reproduce: 1. Open the attached user project 2. Build And Run (File > Build And Run) Expected result: The Terrain Object... Read more
Object with the wrong color is drawn when using the "Handles.DrawWireCub...
How to reproduce: 1. Open the user attached project 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Select the “DrawWireCubeTest” ... Read more
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