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0
votes
Fixed

TextCore LineBreakingRule Reimplementation

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Sep 08, 2022

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Version/s: 2023.1.0a9, 2023.2.0a1

when try to read a set of line breaking rules, textcore uses a hardcoded path to load the asset : [https://github.cds.internal.un... Read more

0
votes
Fixed

MissingReferenceException thrown when changing Scenes

Package: TextMeshPro

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Sep 08, 2022

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Version/s: 3.2.0-pre.3

Reproduction steps: 1. Open the attached project “TmpProSubMesh” 2. Open “Asset Bundles/Build For Platform” from the menu bar and ... Read more

0
votes
Fixed

[VFX Graph] Selection outline has offset if VFX has SG assigned

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Sep 01, 2022

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Version/s: 2021.3.9f1, 2022.2.0b7, 2023.1.0a10, 2023.2.0a1, 2023.3.0a1

How to reproduce: # Import the attached package # Select VFX in the Scene View # Observe that VFX is not outlined but rather p... Read more

0
votes
In Progress

long press/release on down key cause unexpected field navigation

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Sep 08, 2022

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Version/s: 2022.2.0a10, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

# open attached project, enter playmode and  select multiline field # enter some text(multiple lines) # navigate the text in mul... Read more

0
votes
Fixed

[Profiler] Custom Module Frame Chart isn't populated after Player switch...

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Jun 23, 2022

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Version/s: 2021.2.16f1, 2022.2.0a8, 2023.1.0a5

How to reproduce: 1. Open the user's attached "profiler-bug.zip" project 2. Open the Scene "SampleScene" 3. Open the Profiler (Wi... Read more

0
votes
Won't Fix

Mesh in preview does not have lightning when "Rendering Layer Mask" is s...

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Sep 07, 2022

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Version/s: 2021.3.10f1, 2022.2.0b8, 2023.1.0a9, 2023.2.0a1

Reproduction steps: 1. Open the user's attached project 2. Select "ExampleAssets/Sphere" 3. In the Inspector, make sure that the ... Read more

0
votes
Won't Fix

Mirror reflections are rendered incorrectly when two mirrors are facing ...

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Sep 09, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

How to reproduce: 1. Open the attached user project 2. Open Scene “ReflectionInspection“ (Assets/Scenes) 3. Observe the “Mirror“ Gam... Read more

0
votes
Fixed

Cloud Preset doesn't change when changing via Script in Play Mode

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Sep 09, 2022

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Version/s: 2022.2.0b6, 2023.1.0a8

How to reproduce: 1. Open the attached user project 2. Open the “OutdoorsScene“ Scene (Assets) 3. Enter Play Mode Expected re... Read more

2
votes
Won't Fix

Terrain Details aren't rendered when built on WebGL

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Sep 09, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the attached user project 2. Build And Run (File > Build And Run) Expected result: The Terrain Object... Read more

1
votes
Fixed

Object with the wrong color is drawn when using the "Handles.DrawWireCub...

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Sep 09, 2022

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Version/s: 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

How to reproduce: 1. Open the user attached project 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Select the “DrawWireCubeTest” ... Read more

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