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Unity freeze/becomes unresponsive when multiple videos are playing in Pl...
Reproduction steps: 1. Open one of the user’s attached projects 2. Make sure that Unity has access to the computer's camera 3. Pr... Read more
[Linux] Frame rate gets capped in Player when two high refresh rate moni...
Reproduction steps: 1. Download and open the attached project: "LinuxBug-MultiScreen.zip" 2. Make sure you have two high refresh r... Read more
SVG's are imported as grey rectangles when running the Editor in Batch mode
How to reproduce: 1. Open the user attached project (EmptyProject.zip) 2. Make sure that the "SampleScene" is open and the SVG ima... Read more
Linux build using Vulkan becomes unresponsive when changing window resol...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to File -> Build Settings and select... Read more
Mouse input becomes choppy or slow when the framerate is limited by Appl...
How to reproduce: 1. Open the user attached project (TestMouseInput.zip) and make sure the "TestMouseInputCamera" scene is open 2.... Read more
[Linux] Scene view Flythrough mode doesn't work when using a non-Latin a...
Reproduction steps: 1. Open a new or an existing project 2. Navigate to Project Settings > Input Manager and check the setting tha... Read more
The “Recompile After Finished Playing” option is missing when choosing t...
Reproduction steps: 1. Open any Unity project 2. Open the Preferences window 3. Observe the available “Script Changes While Playing”... Read more
[SRP] White/light gray pixel artifacts appear around Game Object when Te...
How to reproduce: 1. Open the user's attached "URPDecalMipMapBug.zip" project 2. Open the Scene "SampleScene" 3. Observe the edge... Read more
Function with a return type of void*[] causes a C++ compiler error on IL...
Reproduction steps: # Create a new project # Import the “NewBehaviourScript.cs” script # Attach the “NewBehaviourScript.cs” to... Read more
TrackPropertyValue does not track the value when managedReferenceValue i...
To reproduce: 1. Open the project “BugTesting” 2. Select “SPUndo” GameObject in the Hierarchy 3. Click the “+“ button in the Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening reference for Audio Importer opens missing page
- [Android] SpriteAtlas gets corrupted in Player when using Late binding with SRP Batcher enabled
- Build fails with compiler errors when switching scripts GUIDs
- Many references for Animator elements redirect to missing pages
- User gets "EndLayoutGroup: BeginLayoutGroup must be called first." error during Xcode selection canceling