Search Issue Tracker
VideoPlayer.frame returns last frame of the paused video instead of fram...
How to reproduce:1. Open the attached '1290698.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Drag the slider and obser... Read more
[URP][Quest 1][Quest 2] RendererFeatures apply to Splash Screen graphics
Repro steps:1. Open attached project2. Build and run on Quest 1/2 Actual: The splash screen quad is mirrored Reproducible with: 2019... Read more
[InputSystem][XR][Quest 1][Quest 2] Opening Oculus menu causes the Input...
Repro steps:1. Open attached project2. Build and Run on Quest 1/23. Press the Oculus menu button when the app runs4. Observe the dev... Read more
Changing Render Texture Color Format to R8G8B8A8_SRGB automatically reve...
Steps to reproduce:1. Create a new project2. In project window hit Create -> Render Texture or Custom Render Texture3. Change Col... Read more
Play Mode button, pressed while Scripts are compiling, enters pressed st...
How to reproduce:1. Open the attached "1300377.zip" Project2. Open the NewBehaviourScript23. Modify the NewBehaviourScript2 and save... Read more
Lighting data persist when loading/unloading a Scene with LoadSceneAsync...
How to reproduce:1. Open the user's attached "VolumeTest" project2. Open the "characterScreen" Scene3. Enter the Play Mode4. Press "... Read more
[XR SDK] [SPI] Camera.Render does not render to the right eye when calle...
Reproduction steps:1. Open the attached project ("bugtest.zip")2. Open the "Main" scene3. Enable Mock HMD loader (Project Settings -... Read more
A link to Unity 2020.2 release notes are opened when opening release not...
How to reproduce:1. Create a new project2. Open the release notes Help->Release Notes Expected results: https://unity3d.com/unity... Read more
[Android] Eyelid is displayed incorrectly when skinMeshRenderer.SetBlend...
How to reproduce:1. Open the user's attached project "TestShader.zip"2. Load the Scene "test1"3. Build and Run the project to an And... Read more
[WebGL][2018.4 only] Editor freezes when enabling Play mode after Building
Reproduction steps:1. Open user attached Project2. Build for WebGL3. Press Play Expected result: Play mode is enabledActual result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server