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tilemap.SetTiles doesn't work when the GameObject is deactivated
Reproduction steps: # Open the attached project “tilemap_unity_3_4.zip“ # Open the “SampleScene” scene # Enter Play mode Exp... Read more
Animator Component gives incorrect Layer count when using animator.layer...
How to reproduce: 1. Open the attached project “IN_14247” 2. Open “SampleScene” in Scenes 3. Select the "Game Object" GameObject ... Read more
Unity doesn't fully open and gets stuck on a process when opened using "...
Steps to reproduce: 1. Open the attached project “Test.zip“ using the command line with the “-job-worker-count 0“ and “-force-d3d11... Read more
Crash on Sfunctiontry:S_function_tlc_try_step when entering Play Mode
Reproduction steps: 1. Open the user’s attached project 2. Drag the “Assets/Sfunctiontry.scs” script file onto “Cube” GameObject 3. ... Read more
Comments of "TotalBytes" and "DownloadedBytes" variables are misplaced i...
How to reproduce: 1. Open the “Addressables.zip” project 2. Open the “DownloadStatus” script 3. Observe the comments on the 14th ... Read more
Unity processes aren't closed when running the "-quit" command line argu...
Steps to reproduce: 1. Install Unity Accelerator 2. Open the attached project “IN-13628.zip“ 3. Navigate to Edit > Preferences > ... Read more
Player crashes when disposing of a NativeArray
Reproduction steps: 1. Open the attached project “IN-15295.zip” 2. Click Edit > Build And Run 3. Press “F” to engage in dialogue ... Read more
Black Depth Of Field when Focus Mode is set to Manual Ranges
Reproduction steps: 1. Create a new project from the “3D Sample Scene (HDRP)” template 2. Open the “Assets/Scenes/SampleScene.unit... Read more
[VFX Graph] Having space in Custom Attribute name breaks compilation
How to reproduce: # Import the attached VFX # Drag it to the scene view # Observe errors in the console and that effect is not... Read more
Crash on purecall when an audio source is trying to play a destroyed clip
*Reproduction steps:* # Open the attached project "Download Audio Crash". # Enter play mode. # Press spacebar. # Press backs... Read more
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