Search Issue Tracker

1
votes
Fixed

InputAction.bindings.count is not updated after calling Erase() function

Package: Input System

-

Sep 07, 2022

-

Version/s: 1.4.1, 1.4.2

Reproduction steps: # Open the user attached project # Open the “SampleScene” scene # Press the Play button # In the Game view... Read more

0
votes
Fixed

Touch input generates mouse input when the build is in windowed mode

-

Aug 24, 2022

-

Version/s: 2020.3.48f1, 2021.3.32f1, 2022.3.12f1, 2023.2.0b15, 2023.3.0a12

Reproduction steps: 1. Open the user’s attached project 2. Open “Assets/TouchTestScene.unity” 3. Click File > Build Settings > Ad... Read more

0
votes
Won't Fix

[URP][MacOS] Getting Light artifacts in a Scene view with multiple Refle...

-

Aug 10, 2022

-

Version/s: 2020.3.38f1

Reproduction steps: 1. Open the attached Unity project "iOSFlickeringIssue.zip" 2. Go to File > Build Settings and select iOS Plat... Read more

2
votes
Won't Fix

[Input System] The first touch position is always zero when using mouse ...

Package: Input System

-

Sep 07, 2022

-

Version/s: 1.4.2

Steps to reproduce: 1. Open the user's attached project "Painter.zip" 2. Navigate to Window-> Analysis -> Input Debugger 3. Selec... Read more

0
votes
Fixed

Layer List is not duplicated when duplicating a LayeredLit Material

-

Aug 04, 2022

-

Version/s: 2021.3.9f1, 2022.2.0b7, 2023.1.0a6

To reproduce: 1. Open the project “IN-10787” 2. Select the Material “LayeredLit” in the Assets folder 3. Notice that two other Ma... Read more

0
votes
Duplicate

Graphical artifacts when using the Apple Silicon Editor on M1 Mac

-

Aug 29, 2022

-

Version/s: 2021.3.9f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps: # Open the attached project # Open the “/Assets/-MAIN Spherical planet.unity” Scene # Observe the Scene Vie... Read more

0
votes
Fixed

Gamepad is not removed when disconnected during entering play mode

Package: New Input System Bugs

-

Jul 01, 2022

-

Version/s: 1.4.1

- Open empty project in Unity - Install input system - Open input debugger - Connect Xbox gamepad via USB cable - Enter play mode - ... Read more

4
votes
Fixed

Warning "Too many additional punctual lights shadows to look good" is th...

-

Sep 07, 2022

-

Version/s: 2021.3.9f1, 2022.1.14f1, 2022.2.0b7, 2023.1.0a9

How to reproduce: 1. Open the attached project “IN_15236” 2. Open “SampleScene” in Scenes. 3. Enter the Play Mode 4. Observe the Con... Read more

1
votes
Fixed

[Metal] Color value is wrong in "UnityPerMaterial" cbuffer when changing...

-

Aug 31, 2022

-

Version/s: 2020.3.39f1, 2021.3.9f1, 2022.2.0b7, 2023.1.0a9

How to reproduce: 1. Open the user’s attached project 2. Deploy it to an iOS device 3. In the app, touch the screen and observe t... Read more

0
votes
By Design

[2023.1] Static batching processes five times fewer objects than it shou...

-

Sep 05, 2022

-

Version/s: 2023.1.0a9

How to reproduce: 1. Open the user’s attached “StaticBatchingRegression” project 2. Enter the Play Mode in the “Perf_Batching” Scene... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.