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Won't Fix
Won't Fix in 6000.0.X
Votes
0
Found in
2022.1.8f1
2022.2.0a18
2023.1.0a1
2023.2.0a1
2023.3.0a3
6000.0.0b11
Issue ID
UUM-2876
Regression
No
[DX12] Editor crashes on GfxTaskExecutorD3D12::DoExecute or GeometryJobTasks::ScheduleGeometryJobs when using using batchmode
How to reproduce:
1. Download the project (Link in the Edit below)
2. Open the Unity Editor folder and execute the following command - Unity.exe -batchmode -runTests -assemblyNames “PlayModeTests” -projectPath "PROJECT_PATH" -testResults "PROJECT_PATH/results.xml" -testPlatform PlayMode -logfile
3. Inspect the Editor logs
Expected results: The command is executed and the tests are run
Actual results: Editor crashed with GfxTaskExecutorD3D12::DoExecute or GeometryJobTasks::ScheduleGeometryJobs
Reproducible with: 2022.1.0f1, 2022.2.0a11
Could not test with: 2019.4.38f1, 2020.3.33f1, 2021.3.1f1 (Downgrading the project requires significant changes for it to compile. After those modifications are done the crash no longer occurs when the project is upgraded back to the version where it previously has crashed)
Notes:
1. The crash does not occur if -force-d3d11 argument is used
2. The crash does not occur if -batchmode is not used
3. The crash does not occur if the Editor is run normally
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Resolution Note:
There are no fixes planned for this Bug
Resolution Note (6000.0.X):
There are no fixes planned for this Bug