Search Issue Tracker
Won't Fix
Votes
6
Found in
2020.3.35f1
2021.3.6f1
2022.1.8f1
2022.2.0a18
2023.1.0a1
2023.2.0a1
2023.3.0a3
Issue ID
UUM-2883
Regression
No
[OpenXR] [DX12] [HDRP] Editor crashes on Unexpected null accessor on Buffer after entering Play mode
Reproduction steps:
1. Open the attached project ("HDRP_VR_Test.zip")
2. Open the SampleScene
3. Set SteamVR as OpenXR default runtime
4. Enter Play mode
Reproducible with: HDRP 10.7.0 (2020.3.24f1), 12.1.1 (2021.2.4f1), 13.1.1 (2022.1.0a16)
Not reproducible with: 2019.4.33f1 (OpenXR is available from 2020.3)
Stacktrace:
...
d3d12: failed to create a buffer of size 12
BufferD3D12 : Unexpected null accessor on Buffer
Crash\!\!\!
...
ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 00007FF60A508FA1)
0x00007FF60A508FA1 (Unity) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF60A508411)
0x00007FF60A508411 (Unity) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF60DAB7F27)
0x00007FF60DAB7F27 (Unity) (function-name not available)
...
Comments (2)
-
xNodKane
Nov 01, 2023 10:31
found it in Unity 2023.1.18f1 aswell.
Error:
d3d12: CreateResource for buffer failed.
d3d12: failed to create a buffer of size 180
BufferD3D12 : Unexpected null accessor on Buffer
Crash!!! -
Arnold_2013
Oct 31, 2023 09:01
I am getting a similar crash in my main URP project (2022.3). But fail to reproduce it with a simple project, which would be useful for a bug report.
Is there any special setup (VFX graph, Shadergraph, pipeline asset, ...) in this project?
Or is it already reported elsewhere for URP? I searched the forum, but did not find a post about this.Thanks
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked
Resolution Note:
Could not reproduce the issue.