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[XR SDK] [OpenXR] Auto Exposure Post processing effect is not applied to...
Reproduction steps: # Open the attached project ("3dtest.zip") # Open the "empty" scene # Enter Playmode and observe HMD view ... Read more
Input field value cannot be copied in runtime when the field is readonly
Reproduction steps: 1. Open the attached “ReadonlyCopy.zip“ project 2. Open the “SampleScene” scene 3. Enter Play mode 4. In the... Read more
The view of the app is not fully visible when changing screen orientatio...
How to reproduce: 1. Build and Run the “16.zip” project on a device with iOS 16 2. In-app rotate a device to change the orientation ... Read more
[2D][Shadergraph] Alpha clipping is not taken into account when using Un...
How to reproduce: 1. Open the attached project "SpriteShadergraphBug.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mode Ex... Read more
Opening and closing the Shader Graph window causes a memory leak
Reproduction steps: 1. Open the attached project 2. Open Task Manager to monitor RAM consumption, note current RAM consumption 3.... Read more
GC calls generate micro-freezes when UnityEventBase creates a lot of m_C...
Reproduction steps: 1. Open the attached project “IN-3528.zip” 2. Start Play Mode 3. Click Window > Analysis > Memory profiler 4. Ta... Read more
Shadow Cascades are acting weird and are rendered differently when chang...
How to reproduce: 1. Open the attached project "ShadowCascadesIssue_3D" 2. Observe the Scene View by changing the View Position ... Read more
[M1] Errors building when Apple Silicon or Intel 64-bit is selected as B...
Reproduction steps: 1. Open the user's "vpe-rock.zip" project 2. Open the Build Settings and change Architecture to "Intel 64-bit" o... Read more
Bug Reporter uses the old Unity logo in the taskbar
How to reproduce: 1. Open the user’s attached “code coverage test” project 2. In the main menu bar, click “Help” → “Report a Bug…”... Read more
New Shape tool menu jitters when switching between Shapes
How to reproduce: # Open the attached project "NewShapeMenu.zip" # From Tools > ProBuilder open ProBuilder Window # In the ProBuilde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled