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Memory access violation in LightProbesManager when appending LightProbes...
Steps to reproduce: 1. Open the attached project (JapanOffice.zip); 2. In the opened popup window for prompting to change Project se... Read more
Visual studio module installation fails when VS is already installed
How to reproduce: # Open Unity Hub # Open Installs tab # Press the gear button of the selected Unity Editor Version # Press ... Read more
IL2CPP generates lots of "Il2CppGenericComDefinitions.cpp" files when pr...
How to reproduce: 1. Open the attached project "MRTK-CCWs.zip" 2. Open File>Build Settings... 3. Switch Platform to UWP 4. Build the... Read more
SpeedTreeImporter asserts when mesh is empty on Debug Editor
How to reproduce: 1. Build Unity Editor from source code in Debug mode 2. Open the attached project "1234531 SpeedTreeImporter asser... Read more
Unity editor will not recognize MonoBehaviour when it has certain text c...
Reproduction steps: 1. Open the attached project "Temp2020.3.33.zip" 2. In the Project window select the "StrangeBehaviour" C# scrip... Read more
Crash and assertion "warning: Assertion failed on expression: 'texture !...
1. Unzip the attached test project 2. From a terminal (on Windows) run .\\repro.bat "<editor directory>" eg : .\\repro.bat "C:\\Pr... Read more
[HDRP] RT Shadow for Area lights do not render correctly
Repro steps : - Open attached project - Open scene called "Inside" - Go to game view and enter play mode - Move left and right ... Read more
Recorder images are not the view from the game window when having two im...
How to reproduce: 1. Open project "ScanBarcodes.zip" 2. Open the Recorder window (Menu > Window > General > Recorder > Recorder wind... Read more
Multiple NullReferenceExceptions are thrown after assigning a Transform ...
Reproduction steps: 1. Open the attached 'Project_IK_Issues' project 2. Open the 'SampleScene' 3. Observe the Console Expected resu... Read more
Water Tests disabled on metal due to an issue with the metal API
No description entered in Cloud incident. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar
- Crash on PPtr<Object>::operator when undoing "Modern UI Pack" elements
- Crash on operator delete[] when Instantiating an Asset Bundle that references an another Asset Bundle with a MonoBehaviour
- Background Thread crash freezes editor when opening a specific scene