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[Mac][Profiler] Profiling mode dropdown view jerks out when interacting ...
Steps to reproduce: 1. Create a new project or open an existing one 2. Open Profiler window (Window -> Analysis -> Profiler) 3. Open... Read more
LIGHTMAP_ON keyword is still active when lightmaps are not used
How to reproduce: 1. Open the attached project "LightMapOffR.zip" 2. Open the "Scene" Scene 3. Open the Lighting window (Window > Re... Read more
[Linux] Asset Store "Open in Unity" link does not work
Reproduction steps: # Open up Unity Editor # Open up Asset Store in your browser # Find any asset # Press "Open in Unity" Expec... Read more
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps: 1. Download and open the attached "Misc.UnityProject.zip" 2. Build and deploy the project to iOS 3. Observe the ... Read more
Light layer undo doesnt work for shadows
1) Open the bug scene 2) Select the Spotlight 3) Change the Light layer to None 4) Undo Expected: Shadow is visible... Read more
Individual baking of reflection probe is broken
Reproduction steps: 1. Open the user's attached project (CC_Lighting.zip) 2. Open the scene TutorialScene_Lighting_Indoor 3. Select... Read more
Light in prefab reverts to realtime after moving the prefab with light t...
Steps to repro: 1. Open the attached project and "SampleScene" scene; 2. Drag and drop scene "1" from the Project folder to Hierarch... Read more
Light probe visualization occlusion is not smooth when using the "Progre...
Reproduction steps: 1. Open the user’s attached “GPULightProbeVisualization.zip“ project 2. Open the “SampleScene” scene 3. Open the... Read more
Mixed Point/Spot Lights with Shadows Disabled are baking Direct Light in...
Reproduction steps: 1. Open the user's project "MixedLightBug.zip" 2. Open "TestMixedMode-Subtractive" scene 3. Go to the Lighting w... Read more
Transparent Object reflects Scene lighting when Generating Lights with R...
Reproduction steps: 1. Open the attached project "RayTracingTests.zip" 2. Open the "RayTracingTest" Scene 3. Open the Lighting windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on operator delete[] when Instantiating an Asset Bundle that references an another Asset Bundle with a MonoBehaviour
- Background Thread crash freezes editor when opening a specific scene
- Editor Menus text doesn’t update when Switching Editor language back to English
- "Atlas uncompressed. This can be caused by mismatch texture formats." is thrown when Paint Details is selected
- [Linux] Crash on g_type_check_instance_cast when creating a project