Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.4
2020.3
2020.3.33f1
2021.3
2022.1
2022.2
Issue ID
1421764
Regression
No
Unity editor will not recognize MonoBehaviour when it has certain text combination in the source file
Reproduction steps:
1. Open the attached project "Temp2020.3.33.zip"
2. In the Project window select the "StrangeBehaviour" C# script
3. Look for the message in the Inspector window
Expected result: An inactive code block inside the preprocessor should not affect MonoBehaviour validity
Actual result: An inactive code block inside the preprocessor affects the MonoBehaviour validity
Reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a13
Not reproducible with: 2022.2.0a14, 2022.2.0a16
Reproduced on: Windows 10 Pro
Notes:
- The Editor does not recognize the $"{}" combination, however it recognizes combinations //$"{}", $"{x}", "{}"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (fix version 2022.2):
FIxed in: 2022.2.0a14