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votes
Active

Crash on RaiseException when opening a specific Scene

DirectX12

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Dec 17, 2025

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Version/s: 6000.4.0b1, 6000.5.0a3, 6000.6.0a1

Steps to reproduce:1. Open the “user’s attached project”2. Open the “TestVillageScene”3. After an hour or less, observe the crash Re... Read more

0
votes
Fixed

Editor log outputs ''d3d11: failed to lock buffer 0000021B7F5B94E0 of si...

Progressive Lightmapper

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Oct 30, 2018

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Version/s: 2019.1.0a7

Steps to reproduce: 1. Launch Enter The Room project and open Sequence 5 Today scene (Assets > _Project > Scenes > Producti... Read more

0
votes
Fixed

[IL2CPP] Struct that contains MarshalAs attribute doesn't work with IL2C...

IL2CPP

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Dec 08, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project attached by the user2. Build it for iOS or Android with IL2CPP platform ("Main" scene attached)3. Run o... Read more

0
votes
Fixed

JobTempAlloc has allocations that are more than 4 frames old' warnings a...

Entities Graphics

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Jun 03, 2022

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Version/s: 2020.3.41f1, 2021.2.10f1, 2021.3.13f1, 2022.2.0b13, 2023.1.0a16

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more

2
votes
Fixed

Enabling Cloth material turns object grey

Physics

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Feb 01, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open the attached project2. Start the "Bug" scene3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more

1
votes
By Design

Gizmos are not rendered for the Base Camera when using Camera Stacking

SRP Foundation

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Dec 15, 2025

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Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Open the “IN-127668_GameView_GizmoBug“ project2. Open the “SampleScene”3. Ensure Gizmos are enabled in Game view... Read more

0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

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Mar 01, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the... Read more

0
votes
Fixed

[Android][Vulkan] Dynamic resolution doesn't work on Samsung Galaxy S6 E...

Mobile

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Jul 29, 2018

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Version/s: 2018.3.0a5

To reproduce:1. Open project attached by QA2. Switch to Android Platform and Vulkan Graphics API3. Build and run Main scene on Samsu... Read more

0
votes
Won't Fix

[Tango] The project with imported Tango SDK crashes both on non-tango an...

Mobile

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Jul 11, 2017

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Version/s: 2017.2.0b2

Reproduction steps:1. Create a new project;2. Import Tango SDK;3. Build an empty scene; Actual result: an app immediately crashes.Ex... Read more

2
votes
By Design

AppDomain exception events do not get called

Mono

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Mar 17, 2022

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("1411415_202220a8.zip")2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe th... Read more

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