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In Progress
Under Consideration for 1.8.X
Votes
0
Found in [Package]
1.8.7
Issue ID
TB-321
Regression
Yes
PlayableDirector's state remains set to Playing even when the timeline's time property exceeds its duration.
How to reproduce:
1. Open the attached “IN-93197_Unity2019.4.30_Playable“ project
2. Navigate to Assets/Scenes/SampleScene.unity in the Unity Editor
3. Ensure that the Timeline window is either hidden or not in focus
4. Click the Play button in the Unity Editor to start the scene
5. Observe the message in console window
Expected Result: PlayableDirector should stop automatically when it reaches the end of the track
Actual Result: PlayableDirector does not stop automatically when it reaches the end of the track
Reproducible with: 2021.3.0f1, 2021.3.47f1, 2022.3.56f1, 6000.0.34f1, 6000.1.0b2
Reproducible on: MacOS 15.1.2 (M1 Max)
Not reproducible on: No other environments tested
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