Search Issue Tracker
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...
Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more
HelpBox visuals in the "Render Texture" and "Custom Render Texture" asse...
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Render Texture" and "Custom Render Textur... Read more
PolySpatial SDK occurs GC.Alloc too much
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Shuriken/Scenes/EditorDebugScene.unity“ Scene3. Enter the... Read more
Particle System bursts twice when instantiated at a runtime
How to reproduce:1. Open attached Unity project "BurstBug.zip (4.3 MB)" (attached to additional email)2. Load "Bug" scene3. Enter th... Read more
Component menu elements are duplicated when there are too many MonoBehav...
How to reproduce:1. Open the “Menu Test 2023“ project2. Make sure to reimport all assets (Assets > Reimport All)3. Open the “Samp... Read more
5.5b4 Gradle Build for Android
Repro 100% with Unity Version 5.5.0b6 (e398e763a5a6)Tue, 27 Sep 2016 18:46:48 GMTBranch: 5.5/staging STR1. Open repro project2. Swit... Read more
Removing a rigidbody and then undoing the action snaps back the gameobje...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Remove the RigidBody off the cube4. Ctrl-z to undo t... Read more
Errors thrown when animating objects after saving scene while recording ...
As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working o... Read more
VisionOS Player Memory Usage continuously rises when the Player has a Vi...
How to reproduce:1. Open the attached “IN-122517.zip” Project2. Build for VisionOS on Xcode3. Open the built Xcode Project4, Open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast