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0
votes
Fixed

[Linear][BaseMap] Base map rendering is glitchy after decreasing Base Ma...

Terrain

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Nov 17, 2016

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Version/s: 5.5.0f1

Steps to repro: 1. Open attached project;2. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);3. Add some height to ... Read more

0
votes
By Design

Diffuse paremters missing in HDRP TErrain

Terrain

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Sep 23, 2025

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Version/s: 6000.4.0a1

Steps to reproduce: Create a HDRP project with 6.4 Create a scene with a terrain Add two terrain layers In terrain interface choose ... Read more

0
votes
Won't Fix

Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view

Scene/Game View

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Feb 03, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select plane and notice that it has "Cast Shadows"... Read more

0
votes
Duplicate

[UniversalRP][Template] The template scene turns into white or green col...

URP Features

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Mar 05, 2020

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Version/s: 2020.1.0b1

How to reproduce:1. Create a new "Universal Render Pipeline" template project2. Switch platform to Android3. Observe the scene Expec... Read more

0
votes
Fixed

"Unknown managed type referenced" error is thrown when importing an Asse...

Packman

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May 11, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more

1
votes
Fixed

MouseCursor is not being changed if using "EvenType.KeyDown"

uGUI

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Jan 18, 2022

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Version/s: 2022.1.0a3, 2022.1.0b3, 2022.2

How to reproduce:1. Open project "TestCursorProject.zip"2. Focus the "TestEditorWindow" window3. Press any key4. Observe the cursor ... Read more

0
votes
Fixed

OnApplicationFocus isn't called when the application goes in or out of f...

Package: VisionOS XR Plugin

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Mar 21, 2024

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Version/s: 1.1.4

Reproduction steps:1. Open the attached “Repro“ project2. Make sure the project’s target is set to “visionOS” (File > Build Setti... Read more

0
votes
Fixed

[Shuriken] Saved by batching of multiple particle systems is not indicated

Shuriken

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Mar 30, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Download and import attached project. (ParticlesDynamicBatchingStrip.zip)2. Open scene: Scene10_Test3. Press ... Read more

0
votes
Fixed

[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...

OpenGL

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Feb 03, 2016

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Version/s: 5.4.0b4

Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more

0
votes
Won't Fix

Numeric property drag cursor gets enabled in the Inspector Preview windo...

Inspector Framework

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Dec 15, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Create a new Unity project using a 3D Universal Template In the Hierarchy, create a "Text - TextMeshPro" GameObj... Read more

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