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0
votes
Duplicate

Lightmap produced using a Progressive GPU lightmapper is darker compared...

Progressive Lightmapper

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Feb 25, 2020

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Version/s: 2019.1.0a14, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1222644"2. Open the "intro_ext" Scene3. In the Lighting window select the ... Read more

1
votes
Fixed

Child Canvas Prefabs get correct 1,1,1 scale on disk but incorrect 0,0,0...

uGUI

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Aug 01, 2018

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Version/s: 2018.2.1f1, 2018.3.0a6

The bug can be reproduced without old projects at all. In any project in 2018.3: 1. Create a new Canvas2. Create a new Canvas as a c... Read more

0
votes
Won't Fix

Light artifacts are visible from the Point light when using Soft or Hard...

Shadows/Lights

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Mar 13, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Steps to reproduce: Open the attached "LightArtifacts.zip" project Open the "Environment_4" Scene from Assets > Scenes Locate the... Read more

0
votes
Fixed

[Package Manager] 'IUnityAndroidPermissions' could not be found errors a...

Package

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Jul 04, 2019

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Version/s: 2019.2.0b9

'IUnityAndroidPermissions' could not be found errors are thrown when importing Vuforia Sample Project Steps to Reproduce: 1. Create ... Read more

0
votes
Fixed

[OSX] The X value for mouse position is off after switching into fullscr...

Input

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Apr 13, 2019

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Version/s: 2019.1

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/532 Repro:1. Download project and package at: https://github.com/Un... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more

0
votes
Active

GameObject with custom shader shows visual corruption due to incorrect p...

Graphics XR

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Dec 16, 2025

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Version/s: 6000.0.64f1, 6000.3.0f1, 6000.4.0b1

Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform in Build Profiles (File → Build Pro... Read more

0
votes
Fixed

"Unknown managed type referenced" error is thrown when importing an Asse...

Packman

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May 11, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more

0
votes
Fixed

LogAssert.Expect(LogType.Error, message) passes with LogType.Warning

Themes

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Jul 27, 2017

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Version/s: 2017.3.0a2

How to reproduce:1. Open the attached project2. Open the Test Runner3. Run tests, both tests pass Expected result: both tests should... Read more

0
votes
Won't Fix

[DirectX12] Crash on with multiple stack traces when rendering large Ter...

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Dec 01, 2025

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Version/s: 6000.0.60f1, 6000.2.10f1, 6000.3.0b7, 6000.4.0a3

How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more

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