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Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...
How to reproduce:1. Create a new project2. Create a “Canvas” GameObject3. Add a “Button - TextMeshPro” GameObject as a child of the ... Read more
"Unknown managed type referenced" error is thrown when importing an Asse...
Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more
Missing script disappears from Inspector until selection is changed
Steps:1. Open attached project and load "TestScene"2. Click on GameObject in Hierarchy==>It has "missing script" component3. Mini... Read more
Destroying Rigidbody2D of a colliding object crashes Unity in Rigidbody2...
Destroying Rigidbody2D of an object while it is colliding crashes Unity. Steps to reproduce:1) Open the attached project.2) Open 'Te... Read more
Material properties update one frame late when set from a Custom Pass
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Enter Play Mode4. Observe the “Debug... Read more
Gizmos are not rendered for the Base Camera when using Camera Stacking
How to reproduce:1. Open the “IN-127668_GameView_GizmoBug“ project2. Open the “SampleScene”3. Ensure Gizmos are enabled in Game view... Read more
CullingGroup.IsVisible returns false when the GameObject is in Game View
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/scenes/test stage 1 mechanical“ Scene3. Enter Play Mod... Read more
Quality Level is not highlighted when selecting it with refreshed editor...
To reproduce:1. Open Unity;2. Open Project settings;3. Navigate to Quality settings;4. Select any quality level. Expected result: le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server