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Shader compilation errors are not shown when Editor is restarted
How to reproduce:1. Open the user's attached "shader_errors" project2. Reimport the "NewUnlitShader" (in the Project window right-cl... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
GameObject with custom shader shows visual corruption due to incorrect p...
Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform in Build Profiles (File → Build Pro... Read more
[Shaderlibrary] Inverse View Projection transformation matrix is not the...
Universals Inverse View Projection matrix is wrong. Repro steps:1. Open project attatched (1222576-InverseVP.zip)2. Open SampleScene... Read more
Blend shape normal shading is wrong around bends
How to reproduce:1. Open attached project "DigitalDouble.zip"2. Enter Play Mode3. Pause Play Mode4. Advance frame by frame while loo... Read more
[Shaders] GrabPass refraction shows wrong result since 5.5
Reproduction steps.1. Open project attached (ShaderBugProjects.zip)2. Open Scene "scene".3. Investigate object with Refraction. Expe... Read more
Editor crashes on DrvPresentBuffers when loading RenderDoc while using O...
How to reproduce:1. Make sure to download and setup RenderDoc 1.3.22. Open the “IN-75888_repro“ project3. Open the “SampleScene“4. R... Read more
2d sprite animation does not rotate outside of animation preview
Steps to reproduce:1. Download and open attached project "764744_repro.zip"2. Open scene "Main"3. Open "Animation" tab (Window->A... Read more
Processor list resolves to Vector2 instead of float when editing composi...
Reproduction steps:1. Open the attached “IN-122827” project2. Open the Project Settings window (Edit > Project Settings)3. Go to ... Read more
[HDRP] Undo doesn't work on Light anchor, Distant field property
Reproduction:1) Open any HDRP project2) Attach Light Anchor component to one of your lights3) Edit distance field4) Undo Result: lig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server