Search Issue Tracker

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

-

Jan 25, 2016

-

Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
Won't Fix

Crash on memset when calling RuntimeContentManager.LoadLocalCatalogData()

Core Runtime

-

Dec 16, 2025

-

Version/s: 6000.0.60f1, 6000.3.1f1, 6000.4.0a5

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/_repro_stuff/LOADER_SCENE.unity” Scene3. Enter the Pla... Read more

7
votes
Not Reproducible

Culling performance regression when spawning a large amount of primitive...

Graphics - General

-

Feb 05, 2020

-

Version/s: 2019.3.0a9, 2019.3.0f6, 2020.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "1217274.zip" project2. Open the Profiler window3. Ensure that Modu... Read more

0
votes
Fixed

[TextMeshPro] Crash when stopping "Generation Progress" immediately afte...

Package: TextMeshPro

-

Jul 11, 2018

-

Version/s: All versions prior to 1.4.0

How to reproduce:1. Open attached project "TextMeshCrash.zip" and open TextMeshPro -> Font Asset Creator window2. In "Font Creato... Read more

0
votes
Not Reproducible

[HDRP] DRS Crash when using hardware mode on DX12

Package: Scriptable Render Pipeline HD

-

Jul 30, 2021

-

Version/s: 12.0.0

Repro steps :- Open attached project- Open SampleScene- Make sure that you are using DX12 and that the current HDRP asset DRS mode i... Read more

0
votes
Duplicate

Editor crashes when loading more than one asset from assetbundle(already...

Asset and Scene Management

-

Dec 21, 2016

-

Version/s: 5.5.0f3

How to reproduce:1. Download the attached project and unzip it using provided password2. Open test scene3. Make sure that Assets/Ass... Read more

0
votes
Won't Fix

[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...

UI

-

Jun 27, 2016

-

Version/s: 5.4.0b16

To reproduce:1) Open attached project and scene in it2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ep... Read more

0
votes
Active

Unnecessary scrollbar appears in Prefab Override section

UI Toolkit Controls

-

Oct 28, 2025

-

Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Create a new project2. Create a Prefab by dragging one of GameObjects into the Project window (e.g. UI Documen... Read more

0
votes
Fixed

[Windows] [DA] Installation of 32bit Editor is imposible because of chec...

Installer

-

Jan 25, 2016

-

Version/s: 5.4.0b2

To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more

0
votes
Active

Processor list resolves to Vector2 instead of float when editing composi...

Package: Input System

-

Dec 11, 2025

-

Version/s: 1.17.0

Reproduction steps:1. Open the attached “IN-122827” project2. Open the Project Settings window (Edit > Project Settings)3. Go to ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.