Search Issue Tracker
[Packman] Rider Editor package disappears from the list after removing
Rider Editor disappears from the list after removing. Steps to reproduce:1) Create a new project in 2D Template2) Window > Packag... Read more
[Rider Editor] Link under Preferences is not readable when using Unity p...
The link is unreadable on Unity professional theme under Rider Preferences Steps to Repro:1. Create a new Project2. Window > Pack... Read more
Github link in the Rider tab of Preferences window has no padding on the...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Preferences window (Unity > Settings) Ope... Read more
Rider Test Explorer does not run tests when they are generated with Test...
Reproduction steps:1. Open the attached “TestFixtureRiderIssue“ project2. In the Project window, open the “Assets/Tests/TestScriptWi... Read more
Rider does not open the relevant script file when double-clicking an err...
How to reproduce:1. Open the user's attached project2. Open the Console (Window -> General -> Console)3. Double-click the Syst... Read more
IDE fails to attach to the Unity Process when reenabling Debug mode in t...
How to reproduce:1. Open the user attached "DebugTest.zip" project2. Enter the "SampleScene" Scene3. Open the "Test.cs" Script with ... Read more
[Mobile][Rider] Rider debugger does not hit breakpoints on Mobile builds
Reproduction steps:1. Download and open the attached "AttachingRiderDebugger.zip" project2. Open the "MyScript" script and set a bre... Read more
[Rider Editor] Compiled shader code is marked for errors when opened in ...
The compiled code of a shader is marked red in Rider editor when it has no issues at all Steps To Reproduce: 1. Create a new Project... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
[macOS][iOS] Crash on pthread_kill when building with debugger attached
How to reproduce:1. Open the attached 'TestUnityProject.zip' project2. Open 'PostProcess' Script in Rider Code Editor3. Add breakpoi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking