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0
votes
Won't Fix

[iOS] Deactivating a GameObject that has an Audio Source playing a sound...

iOS

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Mar 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Build for iOS with 'Autoconnect Profiler' enabled3. Build generated Xcode project to ... Read more

0
votes
Fixed

[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...

Shuriken

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Jan 27, 2016

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Version/s: 5.4.0b3

The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more

1
votes
By Design

Gizmos are not rendered for the Base Camera when using Camera Stacking

SRP Foundation

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Dec 15, 2025

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Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Open the “IN-127668_GameView_GizmoBug“ project2. Open the “SampleScene”3. Ensure Gizmos are enabled in Game view... Read more

0
votes
Fixed

[Timeline] Add key adds only one keyframe in a random position when sele...

Package: Timeline

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Feb 19, 2020

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Version/s: Timeline package 1.2.12

How to reproduce:1. Open the attached 2019.3.0f5-775655.zip project2. Open Scenes/SampleScene3. Select Cube GamObject in the Hierarc... Read more

1
votes
Won't Fix

Rigidbody interpolation is performed after the next frame's FixedUpdate(...

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Dec 08, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.4f1, 2023.3.0a18

How to reproduce:1. Open the attached “rb_interpolation_issue” project2. Open the SampleScene and enter Play Mode3. Observe the Cons... Read more

0
votes
By Design

Previously referenced scriptable object in a prefab gets corrupted after...

Scripting

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Jul 15, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open attached project "UnityBug.zip"2. Right click in the Project View and create two new scriptable objects("... Read more

0
votes
Won't Fix

Elements in the Lighting window is not fully visible if the Lighting win...

IMGUI

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Mar 22, 2022

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Version/s: 2021.2.0a10, 2022.1, 2022.2, 2022.2.0a9

How to reproduce:1. Create a new project2. Open the Lighting window (Window > Rendering > Lighting)3. Dock the Lighting window... Read more

1
votes
Won't Fix

mouseDelta returns a large value when Cursor.lockState = CursorLockMode....

Package: Input System

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Mar 20, 2023

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Version/s: 1.4.4, 1.5.0

Reproduction steps:1. Open the attached “Cursor Lock Delta Bug Repro.zip“ project2. Open “SampleScene” scene3. Enter Play mode and c... Read more

0
votes
Fixed

Problems with upgrading project with Substance material from 4.x directl...

Substances

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Jan 28, 2016

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Version/s: 5.4.0b3

What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more

4
votes
Fixed

GameObject sometimes rotates excessively when rotated using Rotate Tool

Scene Tooling

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Dec 11, 2025

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Version/s: 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

How to reproduce: Create a new project. Add the attached "ExcessiveSpin.cs" script to the project. In the Scene View's "Tool Setting... Read more

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