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GameObject with custom shader shows visual corruption due to incorrect p...
Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform in Build Profiles (File → Build Pro... Read more
Values are not handled as 2D Texture when using CopyActiveRenderTextureT...
How to reproduce:1. Open the “IN-80080.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console Window Expected... Read more
[UIR] UI Toolkit runtime resize bug with Graphics.Blit
Using Graphics.Blit during an Update modifies the layout of the root visual element because it modifies RenderTexture.active, which ... Read more
Finalizer causes Unity to crash when entering Play Mode
Reproduction steps:1. Open project. (Attached by user)2. Open new scene.3. Open TestScript.cs.(Assets -> Scripts -> TestScript... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more
Processor list resolves to Vector2 instead of float when editing composi...
Reproduction steps:1. Open the attached “IN-122827” project2. Open the Project Settings window (Edit > Project Settings)3. Go to ... Read more
[Shaderlibrary] Inverse View Projection transformation matrix is not the...
Universals Inverse View Projection matrix is wrong. Repro steps:1. Open project attatched (1222576-InverseVP.zip)2. Open SampleScene... Read more
Canvas elements twitching when monitor screen scale is set to 125%
Steps to reproduce:1. Set first monitor scale to 125%2. Open attached project3. Press play4. Move any window from Unity to second pc... Read more
Move Game Object To Unloaded scene on scene unloaded callback is possibl...
To reproduce: 1. Open attached project.2. Run tests. Result: Moving game object to scene (which was unloaded), on sceneUnloaded call... Read more
[Android] Render artefacts on objects that don't receive shadows using A...
How to reproduce:1. Open user provided project2. Build for Adreno 530 device3. Play the built app (You can die in game, the camera k... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
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- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller