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0
votes
Active

GameObject with custom shader shows visual corruption due to incorrect p...

Graphics XR

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Dec 16, 2025

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Version/s: 6000.0.64f1, 6000.3.0f1, 6000.4.0b1

Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform in Build Profiles (File → Build Pro... Read more

0
votes
By Design

Values are not handled as 2D Texture when using CopyActiveRenderTextureT...

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Jul 15, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1

How to reproduce:1. Open the “IN-80080.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console Window Expected... Read more

0
votes
Fixed

[UIR] UI Toolkit runtime resize bug with Graphics.Blit

Package: UI Toolkit

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Aug 04, 2020

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Version/s: 1.0.0-preview.1

Using Graphics.Blit during an Update modifies the layout of the root visual element because it modifies RenderTexture.active, which ... Read more

0
votes
Fixed

Finalizer causes Unity to crash when entering Play Mode

Scripting

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Nov 23, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Open project. (Attached by user)2. Open new scene.3. Open TestScript.cs.(Assets -> Scripts -> TestScript... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

0
votes
Active

Processor list resolves to Vector2 instead of float when editing composi...

Package: Input System

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Dec 11, 2025

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Version/s: 1.17.0

Reproduction steps:1. Open the attached “IN-122827” project2. Open the Project Settings window (Edit > Project Settings)3. Go to ... Read more

2
votes
Fixed

[Shaderlibrary] Inverse View Projection transformation matrix is not the...

Package: Scriptable Render Pipeline Universal

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Feb 25, 2020

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Version/s: 7.5.1

Universals Inverse View Projection matrix is wrong. Repro steps:1. Open project attatched (1222576-InverseVP.zip)2. Open SampleScene... Read more

0
votes
Not Reproducible

Canvas elements twitching when monitor screen scale is set to 125%

uGUI

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Jul 17, 2018

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Version/s: 2018.2.0a6, 2018.3.0a6

Steps to reproduce:1. Set first monitor scale to 125%2. Open attached project3. Press play4. Move any window from Unity to second pc... Read more

0
votes
Fixed

Move Game Object To Unloaded scene on scene unloaded callback is possibl...

Scene Management

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Jun 22, 2017

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Version/s: 2017.2.0b1

To reproduce: 1. Open attached project.2. Run tests. Result: Moving game object to scene (which was unloaded), on sceneUnloaded call... Read more

0
votes
Won't Fix

[Android] Render artefacts on objects that don't receive shadows using A...

Android

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Dec 21, 2016

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Version/s: 5.5.0f3

How to reproduce:1. Open user provided project2. Build for Adreno 530 device3. Play the built app (You can die in game, the camera k... Read more

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