Search Issue Tracker

0
votes
Fixed

"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...

Inspector Framework

-

Dec 17, 2025

-

Version/s: 2022.3.69f1, 6000.0.64f1

How to reproduce:1. Create a new project2. Create a “Canvas” GameObject3. Add a “Button - TextMeshPro” GameObject as a child of the ... Read more

0
votes
Fixed

[UWP] [.NET] Complex use of generic types results in WSA build failing w...

Universal Windows Platform

-

Jul 17, 2018

-

Version/s: 2017.4.0f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build Visual Studios solution with .NET backend4. Open Vi... Read more

0
votes
Won't Fix

Frame Debugger displaying additional information when out of focus

Scene/Game View

-

Dec 05, 2017

-

Version/s: 2017.1.0b1, 2017.3.0f1

Steps to reproduce:1. Open a new project2. Enable Frame Debugger and go through some frames3. Click out of Unity, make it out of foc... Read more

0
votes
Won't Fix

Unity Editor freezes when Task is run faster than every 1000ms

Scripting

-

Nov 08, 2022

-

Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a17

Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. In the Simulator view, click “Start”4. In the upper-r... Read more

0
votes
Duplicate

After reimporting fbx asset warning appears in console and it's metafile...

Graphics - General

-

Feb 02, 2018

-

Version/s: 2018.1.0b5

Reproduction steps:1. Download user's project and open in Unity2. From folder of the project open the "BambooTree.fbx.meta" (with no... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

-

Jan 27, 2016

-

Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

1
votes
By Design

Gizmos are not rendered for the Base Camera when using Camera Stacking

SRP Foundation

-

Dec 15, 2025

-

Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Open the “IN-127668_GameView_GizmoBug“ project2. Open the “SampleScene”3. Ensure Gizmos are enabled in Game view... Read more

1
votes
Fixed

In UI Builder the parameter "Inverted" of a Slider element gets checked ...

Package: UI Builder

-

Dec 29, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.6f1, 2022.1, 2022.2

Steps to reproduce:1. Create a new 3D project2. In the Toolbar select Window > UI Toolkit > UI Builder3. In the Library pane o... Read more

0
votes
Fixed

"Unknown managed type referenced" error is thrown when importing an Asse...

Packman

-

May 11, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more

2
votes
Won't Fix

Children of a Prefab change order in the Hierarchy after changing the Ed...

Scene Management

-

Aug 04, 2023

-

Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a3

How to reproduce:1. Open the “IN-49246_repro.zip“2. Open the “BasePrefabVeriant“ asset and observe its child objects in the Hierarch... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.