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Fixed in 5.4.0
Votes
0
Found in
5.4.0b1
Issue ID
757872
Regression
No
[ParticleSystem] Particle trigger object with disabled collider component causes crash in "PhysXRaycast::BatchOverlap
Disabling the collider component for an object that is used in a Particle System's trigger module causes the editor to crash in "PhysXRaycast::BatchOverlap".
Repro Steps:
1) Open attached project and scene "Test"
2) Disable the collider component of "Cube"
3) Enter play mode and observe crash (editor.log)
No regression test, new feature in 5.4
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