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[UIToolkit] Exception in the console while resizing Sticky note in VFXGraph
Steps to reproduce: Install Visual Effect Graph package if needed Create a new VFX Graph In the VFX Graph create a new sticky note (... Read more
CLONE - Workato Test
How to reproduce:1. Open the “UIBuilder_TextStyle_Repro“ project2. Open the “SampleScene“3. Open the “Window/UI Toolkit/UI Builder“ ... Read more
Bounding box not recalculated on word wrap
Steps to reproduce: 1. Open project and press play2. Ensure game screen is set to 'Free Aspect'3. Drag window horizontally until wra... Read more
[UIR] Nested masking fallback of GroupTransform VisualElement triggers a...
Repro steps:1. Open the attached project2. Open the provided window under Bug/GroupClipAssert menu Actual result: An assert fails in... Read more
[2D] [Sprite Editor] Unable to rename a sub-sprite in the Sprite Editor
[2D] [Sprite Editor] Unable to rename a sub-sprite in the Sprite Editor Steps to Repro: 1. open attached project2. select Assets/spi... Read more
[Editor] Error message overflows in console on scrolling
Detailed error message overflows in console on scrolling, it's more visible when the Windows is scaled Steps to Repro:1. Create a ne... Read more
Sprite Packer generates artifacts at Sprite Atlas when packing a 1x1 tex...
How to reproduce:1. Open the user-attached project “1576081-URP Sprite Import 2021”2. Select the “New Sprite Atlas” Asset3. In the I... Read more
Putting a long Snapshot name throws “PathTooLongException” error
Steps to reproduce:1. Create new Unity project2. Install Memory profiler package3. Open Memory profiler window4. Capture a new Snaps... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more
[2D] Sprite indexing is rearranged in Atlas when switching platforms whi...
To reproduce:1. Open user's attached project2. Enter Play mode to build the Atlas3. Check SpriteAtlas.spriteatlas packaged sprites' ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server