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Duplicate
Votes
0
Found in
2021.3.32f1
2022.3.13f1
2023.1.20f1
2023.2.0b17
2023.3.0a14
Issue ID
UUM-67329
Regression
No
CLONE - Workato Test
How to reproduce:
1. Open the “UIBuilder_TextStyle_Repro“ project
2. Open the “SampleScene“
3. Open the “Window/UI Toolkit/UI Builder“ window
4. In the UI Builder window open the “Assets/Example.uxml“ asset
5. Observe “#example-style“ Label in the Viewport pane
Expected result: The Label “#example-style“ is displayed in that custom style.
Actual result: The Label “#example-style“ is displayed as rich text.
Reproducible with: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0b17, 2023.3.0a14
Reproducible on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Notes:
- The Label “#example-style“ in the Game view is displayed correctly (in the custom style)
- Also the text with the <strikethrough> tag is displayed as rich text in the UIBuilder Viewport pane
-
Resolution Note:
This is a known limitation of the UI Builder, it does not currently support custom Panel and Text Settings. We have plans to address this in the future as feature work.
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-56018
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This is a duplicate of issue #UUM-56018