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"State comes from an incompatible keyword space" errors are thrown when ...
Steps to reproduce:1. Open the attached “IN-88166.zip” project2. Open the “SampleScene”3. Open Assets → Shaders → “SpriteShadowShade... Read more
"Assertion failed: Internal: Possible leak." when swapping from OpenGL t...
"Assertion failed: Internal: Possible leak. All textures should be removed from IdMap when destructed using RemoveTexture(TextureID ... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....
How to reproduce:1. Create a new Unity project2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer3. Wai... Read more
Cameras overlay does not open the correct Properties window.
Steps to reproduce: Create a new Unity project using the Universal 3D template Duplicate the "Main Camera" GameObject in the Hierarc... Read more
OnValidate fails to Undo the changes when one variable depends on another
How to reproduce:1. Open attached project "UndoValidateTest.zip" and scene "TestScene"2. In Hierarchy window, select "GameObject" ob... Read more
[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...
How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more
Incorrect vehicle rotation when using ForceMode.VelocityChange
Reproduction steps:1. Open the attached “2022_IN-84796“ project2. Open the “Assets/DogsSimcadePhysics/Demo/Scenes/Simcade_DemoScene.... Read more
Disabling all the decal projector of a scene at the same time causes hug...
See https://forum.unity.com/threads/deactivating-decal-projectors-causes-big-cpu-spikes.1545542/ Read more
[Android] Exporting a gradle project fails when baseProjectTemplate's "G...
Repro steps:1. Create a new project2. Switch build target to Android3. Check Player Settings -> Publishing Settings -> Custom ... Read more
Text caret and “List is empty” text render black on dark panel (low cont...
Steps to reproduce: Create a new 3D Unity project Open Preferences → General and set Editor Theme to Light Create any Shader Graph a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server