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RebindingUISampleScene “Waiting for Button input…” window doesn't disapp...
Reproduction steps:1. Open the attached “InputSystemSample.zip“ project2. Connect the PlayStation controller3. Enter Play mode and s... Read more
Mesh crashes the mesh importer
Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more
[Android] RG and R Compressed EAC formats are not available when overrid...
To reproduce:1. Open any project containing normal texture (or import user's - "body_01_NRM.tga" )2. In project window, select the n... Read more
Crash when a Particle System is running and using assetBundle.Unload(true)
Reproduction steps:1. Open the attached project "ParticleUnload"2. Enter Play mode3. Press the button4. Observe crash Reproducible w... Read more
[URP] Remove button is not activated in Shader Passes List after creatin...
Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more
Memoryless writes to color backbuffer target fail when depth and shadow ...
How to reproduce:1. Open the "MemorylessStopRender.zip" project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build... Read more
There is no BuildOptions enum for WaitForManagedDebugger option
How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more
Unity crashes when Particle System Ring Buffer is Enabled and if Max Par...
How to reproduce:1. Open the attached project.2. Create a new Particle System.3. Select Particle System in the Hierarchy and in the ... Read more
Controls in the UI Debugger overlap when inspecting an element that has ...
How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Select Window > UI Toolkit > Debugger4. In the H... Read more
[Remote Config] Editor crashes when entering Play mode second time
How to reproduce it:1. Open the attached project "1373006.zip"2. Enter Play mode3. Exit Play mode4. Enter Play mode Expected results... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server