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0
votes
Won't Fix

RebindingUISampleScene “Waiting for Button input…” window doesn't disapp...

Package: Input System

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Jan 09, 2024

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Version/s: 1.7.0, 1.8.0-pre.2

Reproduction steps:1. Open the attached “InputSystemSample.zip“ project2. Connect the PlayStation controller3. Enter Play mode and s... Read more

0
votes
Not Reproducible

Mesh crashes the mesh importer

Asset - Importers

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Mar 02, 2021

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Version/s: 2021.2

Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more

0
votes
By Design

[Android] RG and R Compressed EAC formats are not available when overrid...

Graphics - General

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Jan 23, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2

To reproduce:1. Open any project containing normal texture (or import user's - "body_01_NRM.tga" )2. In project window, select the n... Read more

2
votes
Fixed

Crash when a Particle System is running and using assetBundle.Unload(true)

Visual Effects

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Jul 18, 2023

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Version/s: 2021.3.5f1, 2021.3.28f1, 2022.3.5f1, 2023.2.0a22, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open the attached project "ParticleUnload"2. Enter Play mode3. Press the button4. Observe crash Reproducible w... Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

0
votes
By Design

Memoryless writes to color backbuffer target fail when depth and shadow ...

Metal

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Feb 02, 2026

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Version/s: 6000.0.66f2, 6000.3.5f1, 6000.4.0a6, 6000.5.0a6

How to reproduce:1. Open the "MemorylessStopRender.zip" project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more

0
votes
Fixed

Unity crashes when Particle System Ring Buffer is Enabled and if Max Par...

Visual Effects - Legacy

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Sep 11, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Open the attached project.2. Create a new Particle System.3. Select Particle System in the Hierarchy and in the ... Read more

0
votes
Fixed

Controls in the UI Debugger overlap when inspecting an element that has ...

UI Toolkit

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May 30, 2021

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Version/s: 2020.2.3f1, 2020.3, 2021.1.0b2, 2021.1.9f1, 2021.2.0a1

How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Select Window > UI Toolkit > Debugger4. In the H... Read more

0
votes
Fixed

[Remote Config] Editor crashes when entering Play mode second time

Package: Remote Config

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Oct 14, 2021

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Version/s: 1.0.10-preview.1

How to reproduce it:1. Open the attached project "1373006.zip"2. Enter Play mode3. Exit Play mode4. Enter Play mode Expected results... Read more

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