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GameObject Brush Elements overlap other properties when expanded
Reproduction steps:1. Open the attached project "1422858.zip"2. Select Window > 2D > Tile Palette3. In the Tile Palette window... Read more
[UIR] Lines separating packages wiggle in Packman at 150%
1. Set UI Scaling to 150%2. Open Package Manager window3. Slowly resize the window vertically4. Observe the height of the lines sepa... Read more
[iOS] Particles geometry gets triangulated when project is deployed to a...
How to reproduce:0. Reproduction steps with the screenshots are also linked in the Edit (How to Build and Run.pdf)1. Open the attach... Read more
CustomLighting::SetCustomLighting crashes on the project loading process
To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens projectActual... Read more
[Game View] The editor is reading the displace scale from the Primary Mo...
Update 2023-11-14 (Kevin): The PR from the bisection causes the game view scale to snap to whatever the EditorGUIUtility.pixelsPerPo... Read more
[Android] Tessellation shader does not work on an android device when AP...
To reproduce:1. Open attached project2. In the project settings, make sure that Vulkan is set for graphics API ( not OpenGLES3)3. Bu... Read more
Memoryless writes to color backbuffer target fail when depth and shadow ...
How to reproduce:1. Open the "MemorylessStopRender.zip" project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build... Read more
[Themes] Texts are getting clipped for all textbox under "Player Settings".
Texts are getting clipped for all textbox under "Player Settings". Steps to repro:1. Create a new project.2. File > Build Setting... Read more
Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...
How to reproduce:1. Install Link Shell Extension2. Create a new project3. Create a Symbolic link to a folder outside the Assets fold... Read more
WebGL building freezes when compiling Native JS
To reproduce:1) Open attached project2) Make sure either Test scene is open or added to build order3) Build for WebGL Expected: The ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server