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Fixed in 8.0.0
Fixed in 7.5.1
Votes
0
Found in [Package]
7.1.6, 7.1.5
Issue ID
1201664
Regression
Yes
[URP] Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer
Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to this unable to remove object in Shader passes
Steps to Reproduce:
1. Create a new project with URP Template
2. Project Window > Right Click > Create > Rendering > Universal Render Pipeline > Pipeline Asset (Forward Renderer)
3. Click on Assets > UniversalRenderPipelineAsset_Renderer > Inspector > Renderer Features > '' > Shader Passes > ''
4. Shader Passes > '-'
Expected Result:
Remove button is activated after creating New object in Shader Passes List
Actual Result:
Remove button is not activated after creating New object in Shader Passes List
Reproducible on: 2020.1.0a15, 2019.3.0f2 (46d6d422892a) , 2019.3.0f1
Working fine on: 2019.3.0b5
Reproducible on Package Version: 7.1.6, 7.1.5.
Working fine on: 7.1.2, 7.1.1
Environment:
Windows 10 & Mac 10.14.
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Resolution Note (fix version 7.5.1):
Option to Add Shader Passes List is removed