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Crash when total memory consumption is over 2GB in WebGL
How to reproduce:1. Open the “RegressionReproProject“ project2. Build And Run Reproducible with: 2023.3.0a9, 6000.0.26f1, 6000.1.0a2... Read more
Red dots are rendered when copying texture with ASTC format and CompressGpu
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[Linux] "Trying to load color backbuffer into a complex RenderPass setup...
Steps to reproduce: 1. Create a new project using AR Mobile template2. Enter Play mode3. Observe the Console Actual results: "DrawTr... Read more
Undefined behavior on DispatchRays renderpass with invalid RTHandle config
Steps to reproduce: 1. Checkout linusja-unity/UniSTIR: Unity ReSTIR Example (WIP) 2. Set enableRandomWrite to false in "RayTracingPo... Read more
[Android] Neither of the callbacks are called when several videos with V...
How to reproduce:1. Open the “VideoTest.7z“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Spam on the “New Vi... Read more
Texture2D memory allocation size is significantly increased when running...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Profile window, enable Development Build option3. Build th... Read more
No data received in Profiler when connecting to WebGL Player without "Au...
Reproduction steps: 1. Create a new project2. Navigate to File → Build Settings…3. Select WebGL Platform4. Enable “Development Build... Read more
Screen Space Ambient Occlusion is ignored when toggling "Post Processing...
How to reproduce:1. Open the attached "IN-87855" project2. Open the "SampleScene", ensure that Scene view is focused on the “Cube” g... Read more
“RenderTexture.Create failed: requested size is too large.” errors are t...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/New CubemapArray.cubemaparray” texture3. Observe the... Read more
Crash on AMDUnityPlugin.DLL in specific built project when using FSR2 up...
Reproduction steps Create a HDRP project Open package manager & Add AMD package Edit Project Settings --> Enable dynamic reso... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- GameObject becomes gray when using HDRP and STP together on macOS