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Fixed
Fixed in 6000.1.0a9, 7000.0.0a16
Votes
0
Found in
6000.1.0a5
6000.2.0a1
7000.0.0a10
Issue ID
UUM-88995
Regression
No
Undefined behavior on DispatchRays renderpass with invalid RTHandle config
*Steps to reproduce:*
1. Checkout [linusja-unity/UniSTIR: Unity ReSTIR Example (WIP)|https://github.com/linusja-unity/UniSTIR]
2. Set enableRandomWrite to false in "RayTracingPostProcessingRenderingFeature.cs"
3. Notice nothing is displayed and no error in log
*Actual results:*
Ray tracing is not generated
*Expected results:*
Expect an error or something similar to how compute shader dispatch does
*Reproducible with versions:*
6000.0.27
*Not reproducible with versions:*
*Can’t test with versions:*
*Tested on (OS):*
*Notes:*
*
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