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[Text Mesh Pro] NullRef exception raised while creating a prefab out of ...
Text Mesh Pro package "Version 3.0.0-preview.12 - May 11, 2020" Steps:1. Import Text Mesh Pro essentials2. Load "10 - Bullets & ... Read more
[TMP] OnEndEdit is not called when clicking away after scrolling in an I...
Reproduction steps:1. Open user's attached project "InputFieldBugDemo" and run "SampleScene"2. Click on the Input Field3. Scroll whi... Read more
[Mobile] TextMeshPro - InputField doesn't open the keyboard on click if ...
How to reproduce:1. Build the "TMP_repro.zip" project for iOS2. Build & Run the app on a device via Xcode3. Press on the Input F... Read more
Editor crashes on closing font asset creator window while atlas is being...
Editor crashes on closing font asset creator window while atlas is being generated Steps to reproduce:1) Create new project2) Window... Read more
[TextMeshPro] RectTransform Sizing changes and Anchoring is Offset when ...
How to reproduce:1. Open the attached project named Case_11700852. Observe the UI layout in the Game view3. Update TMP to 2.0.14. Ob... Read more
Preferred Height of a TMP Text is sometimes incorrect
Reproduction steps:1. Open the "Tooltip.zip" project attached by the user2. Enter Play Mode3. Hover over the left button4. Hover ove... Read more
TextMeshPro throws "CS0067: The event 'TMP_Text.OnPreRenderText' is neve...
To reproduce:1. Open attached project ("case_1182462.zip")2. Install the latest available TextMeshPro package version3. Observe the ... Read more
[UWP] TMP Input Field doesn't show word suggestion on TouchScreenKeyboard
How to reproduce:1. Open the attached " TMPBug.zip" project2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugg... Read more
[Mobile] Rich Text is editable when "Allow Rich Text Editing" is disabled
Reproduction steps:1. Open the attached project “Case956757_TMP”2. Build and Deploy to a device3. In the Build, tap on the Input Fie... Read more
[TextMeshPro] Text is not rendered when huge part of it is masked using ...
How to reproduce:1. Open the attached project "1253625.zip"2. Open the "TEST" Scene3. Enter the Play Mode4. In the Game View click "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
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