Search Issue Tracker
Fixed in 1.4.2 & 2.0.2
Votes
0
Found in [Package]
2.0.1
Issue ID
1170085
Regression
Yes
[TextMeshPro] RectTransform Sizing changes and Anchoring is Offset when Layout groups are used
How to reproduce:
1. Open the attached project named Case_1170085
2. Observe the UI layout in the Game view
3. Update TMP to 2.0.1
4. Observe the Game view again
Expected result: The layout looks the same as previously
Actual result: The layout is scaled differently and anchoring is offset
Reproducible with: 2018.4.5f1, 2019.1.13f1, 2019.2.0f1, 2019.3.0a11
Could not test with: 2017.4.31f1(No PackageManager)
Reproducible with Package versions: 1.4.1, 2.0.1
Not reproducible with Package versions: 1.2.4, 1.3.0, 1.4.0, 2.0.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment